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AI Insights · Timothy · October 2021

Top 5 City Building Games on iOS in the US - Q3 2021

In Q3 2021, the top city building games on iOS in the US showcased varied trends in downloads, revenue, and active users, according to Sensor Tower data.

Top 5 City Building Games on iOS in the US - Q3 2021

Throughout Q3 2021, the top five city building games on iOS in the United States demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how these games fared during this period.

SimCity BuildIt from Electronic Arts saw its weekly revenue fluctuate, peaking at around $315K in the last week of July and dipping to approximately $239K by mid-September. Weekly downloads showed a general decline from 18.5K at the beginning of the quarter to about 14.3K by the end of September. Active users also experienced a downward trend, starting at 154K in late June and ending at 135K in the last week of September.

Trading Legend by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED, experienced a significant rise in weekly revenue, starting at $10.6K in late June and reaching a peak of $184K at the end of August, before settling at around $125K by the end of September. Downloads also saw a notable increase, peaking at 43K in early August and then declining to about 7.2K by the end of the quarter. Active users mirrored this trend, starting from 6.2K in late June, peaking at 45K in mid-August, and falling to 22.9K by the end of September.

The Simpsons™: Tapped Out, another title from Electronic Arts, showed relatively stable revenue trends, with a peak of approximately $68.6K in early August. Weekly downloads remained steady around the 5.8K mark, while active users experienced a slight decline from 124K in late June to 116K by the end of September.

Trailer Park Boys Greasy Money by Eastside Games maintained consistent weekly revenue, averaging around $46K to $54K throughout the quarter. Downloads for this game saw a decline from 6.2K in early July to just over 1.1K by the end of September. Active users fluctuated, starting at 13.5K in late June, peaking at 16.4K in early July, and ending at 11.9K by the end of the quarter.

Family Guy The Quest for Stuff from Jam City, Inc. saw its weekly revenue peaking at $28.4K in early July and then experiencing fluctuations, ending the quarter at around $24.4K. Downloads remained relatively stable, hovering around the 2K mark. Active users showed a slight decline from 6.8K in late June to 6K by the end of September.

These insights reveal the varied performance trends of the top city building games on iOS in the US during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021